I'm trying to make some level scenes outside of the boundaries of the screen (like Slip Away for example). But I want to keep the character relatively centered to the game play movement. See sample screenshot from my game. However, in preview I will sometimes end up having the next level scene showing up "off centered". Or my character would go off screen, but the "camera" point of view doesn't follow it off screen. I'm sure this is probably a simple fix. But if I make the borders to block character (Orange), then the character cannot follow the path I have created. Any input much appreciated.
Do you have a video of what you say is happening, or screenshot of actual game play, and also screen shot of your start scene.
@playsgames6666 Here is the start screen. And here is the YouTube link: The problem I am facing is near the end of the video. Thanks
@ajcoryat As @blad300 said your game frame needs to come in closer to character on the sides. Left and right. Play around with how far in till you get a nice smooth game play.