Keeping Character From Going Out Of Bounds

Discussion in 'How Can I...?' started by ajcoryat, Oct 15, 2016.

  1. ajcoryat

    ajcoryat Avid Boxer

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    I'm trying to make some level scenes outside of the boundaries of the screen (like Slip Away for example).
    But I want to keep the character relatively centered to the game play movement. See sample screenshot from my game.
    However, in preview I will sometimes end up having the next level scene showing up "off centered". Or my character would go off screen, but the "camera" point of view doesn't follow it off screen.
    I'm sure this is probably a simple fix. But if I make the borders to block character (Orange), then the character cannot follow the path I have created.
    Any input much appreciated.
    Screen Shot 2016-10-15 at 9.35.17 PM.png
     
  2. playsgames6666

    playsgames6666 Miniboss Boxer

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    Do you have a video of what you say is happening, or screenshot of actual game play, and also screen shot of your start scene.
     
  3. blad300

    blad300 Serious Boxer

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    I think you must make smaller "Game Frame"
    [​IMG]
     
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  4. ajcoryat

    ajcoryat Avid Boxer

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    @playsgames6666
    Here is the start screen. And here is the YouTube link:
    The problem I am facing is near the end of the video.
    Thanks
    Zorg Startscreen.png
     
  5. playsgames6666

    playsgames6666 Miniboss Boxer

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    @ajcoryat As @blad300 said your game frame needs to come in closer to character on the sides. Left and right.
    Play around with how far in till you get a nice smooth game play.
     
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  6. blad300

    blad300 Serious Boxer

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    Make Game frame smaller
    [​IMG]
     
  7. ajcoryat

    ajcoryat Avid Boxer

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    Cool thanks
     

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