Hey guys, This might be a stupid question, but I can't seem to find an answer for it. I want to treat each scene in my game as a level, but how can you track that without using "distance" (ie, 1,324)? If the user gets past the first scene it should track it as a score of "1". Also, is there a way to have the score appear at the top of a vertical scrolling top without it moving downwards? Thanks!
You can set an invisible coin that stretches the entire length or width of your scenes that reward either one coin or one point and then you can keep track that score on the user interface