Loading Counter

Discussion in 'Technical Discussion' started by shesh, Sep 28, 2016.

  1. shesh

    shesh Avid Boxer

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    The loading counter is running pretty quick to 97%, and then there's an 'extra' waiting time, which sometimes takes up to 3, 4 or 5 times as it took to get to 97% - something which makes users think that the game loading went wrong. this problem was on BB1 as well. could it be fixed with next version of BB?
     
  2. Christoph

    Christoph Miniboss Boxer

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    You can fix it yourself. At 97% the atlases start to be loaded into memory. The more you have, the longer it takes. And the more objects you have the longer it takes. It's recomended not to use more than two atlases which would take some time to load but not as much as you say.
     
  3. shesh

    shesh Avid Boxer

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    Thanks Cristoph, I've figured it out, but sometimes you just have a game with x atlases.
    take in mind, the loading counter is there not for us, but for the user
    and the user does not care if you're loading now scenes, atlases or whatever
    so from the users' point of view it should go from 0% to 100% just as any mobile game does.
     

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