Keep Score Tracking With Multiple-worlds

Discussion in 'Buildbox General Discussion' started by shesh, Jun 22, 2016.

  1. shesh

    shesh Avid Boxer

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    Hi guys,
    I'm having this issue, thought you might find a creative solution to it.
    so I've created a nice cool game, where the game world is static
    achieve the goal, character hits the menu-jump
    and a new world begins.
    so far so good.

    however, it seems that BB is having an hard time tracking score between worlds,
    tried distance / coins / points
    but when traveling between worlds, the score goes all messed up.
    so if there's no way of keeping the score, what's the point of the whole game...

    so I've tried placing event-observers, thinking that if user already gained x coins
    (coin per world) I can at least show some form of rank, depending on it,
    I'll save you the time - it didn't worked as well.
    ('last session' is referring to a single world, etc. etc.)

    the only way BB can keep a score is if the whole game session is in the same world,
    so I've tried checkpoints and portals... non was suitable or worked fine.

    what is needed is to find a way/event so the character can go-to-next-scene.

    any ideas?

    thanks.
     
  2. telerebor

    telerebor Avid Boxer

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    I was just about to post about this issue!! All our levels are in separate worlds. How do we make the combined points collected show up in the leaderboard? I am able to make it show up in Buiuldbox by clicking "Total" for the points label, but in game center it says I only have 1 point, while in buildbox it says I have 70. The player gets 1 point every time he plays a level, think of it as gaining XP. I have set the score type to points also.
     
  3. shesh

    shesh Avid Boxer

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    anyone got a way?
     
  4. shesh

    shesh Avid Boxer

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    ...?
     
  5. shesh

    shesh Avid Boxer

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    the "score>>total session" is referring to 1 world only, so there's no actual way of score tracking if the game uses few worlds in 1 session.
     
    Last edited: Jul 22, 2016
  6. Shawh

    Shawh Boxer

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    Is there any workaround for this. I have made multiple UIs for every world but when the character passes world one, the character must collect X amount of points in world 2 to start increasing properly.

    I can't find a way to keep the points increasing consistently on each world. For example, when the character is in world 1 it collects 10 points, and when you complete world 1 and jump to world 2, the best amount doesn't increase until I have reached 10 points.

    How can I make it so that when I jump to world 2, the character should continue to increase from 10 and not from 0 on world 2?
     
  7. andreas_kviby

    andreas_kviby Avid Boxer

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    You can choose to show score from ALL WORLDS I think
     

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