Agree, too cheap the characters. 200 would have been great. Even 400. But the important thing is, I can't stop to play. The gameplay is so smooth, it really is just fun to jump. That's what I call polished. The characters are very cute too.
I'm gutted. I was on 45 points, one off the lead and then the character froze and wouldn't jump. It was at the bit where he'd just slid down the diagonal line (the point 34 seconds into your youtube video). I would have surely got the top of the leaderboard:-( I've had it freeze at that point for me a couple of times. I've had a similar problem with the game I'm currently building, Had to play around with the Ground Threshold to fix it.
Thanks for reporting this... Sorry to hear that though... Will adjust in next update The slide is activated by action changing friction to 0, then when you jump at the bottom of slide will switch the friction back on... maybe i need to adjust the friction on so only activated if manage to jump on platform. It should not be able to activate friction unless back on platform.. But will look into it
Woohoo, I'm on top, for now... Great game, really enjoy it. Like the colors and gameplay. The characters do seem too cheap though. I have about an hour of play total and have all the characters. Also finding the bug where a character can not jump on some platforms, related to Ground Collision i'm sure... Great job, good luck on the launch!!
@stevinz Will try tot to overtake you till tomorrow Also will be working on update to improve slides (something seems to have changed slightly)... And have a powerup to add so have something to spend diamonds on
Just been playing Caverns @Lee Fellows, congrats man, it's got a real nice flow and feel to it. Hope it does really well for you
Would definitely consider putting some white in the eyes on the icon if you're doing an update How about a bounce/jump sound too - think it would help ground it a bit more for me.
Amazing game from Lee. Really fun and one I keep coming back to. We had tons of interest on this, so bummed there was not a feature, but right now the market is crazy because of Christmas.
Does this mean it would be better to wait till after Christmas @TreySmith? Darthy and now Cavern are both good games which should do better. On the other side I remember the release of Crossy Roads which was in November too. They were very lucky I suppose.
Truthfully man, no one really knows . If you DO get a push during the holiday season, then it can be a huge increase in downloads. So if you have a strong game it's worth it, but definitely more competition now. Even big games like Peanuts are barely making the list.