Maybe I am doing something wrong but, when I press Pause in the game play my pause screen appears correctly. But then... I want to resume the game with a play button. I am using the back function (is this right?), that is working, but when my game starts moving again, it is losing FOCUS or something. Then I have to tap 2 times before the focus is back on the Game play world and can resume the game. So.. Tap on Pause > Tap on resume (game starts) > tap screen (nothing happens) > tap screen again (ball starts moving again) Does anyone has a solution for me?
Hmmmm check if your pause UI has a value in the frames amount for the close animation. Also check if the gamefield UI has a value for the open animation. If positive put 0 as value. Just a thing I would check if buttons are behaving weird.
Thanks, There was a frame amount of 40, maybe this will solve it! Thanks I will let you know if it worked!
I have exactly the same problem. Tried what @Christoph says and it won't work for me. Anyone else having this problem? It is really annoying. I'm currently building a very sweet interactive tutorial but it fails because of that specific problem. I don't even use a back button. I just want more text to appear via a new UI. Anyone found a solution?