Hi Guys. I have publish my game on iOS and all working good, maybe a bit heavy, but the game it's ok. I have export the same game for android and I have publishing it without modify, but, when the loading screen is finished, it open the main menu and the game crash with the message "application name " has stopped working. Any idea about this problem? I'm using BB1.3.6, ADT Bundle (eclipse) with API 23. Sorry for bad english
How many atlases do you have? How much is heavy? Try to make it as lightweight as possible. Older device will not work with a heavy game made in Buildbox because everything is graphic based.
Not really. Could be something with the ads have you tried to disable them? Either way, are you sure you need 7 atlases?
ok mate, I have solve the problem, but if tell you what was the trouble, will kidding me for the rest o my life... ok..... for error i had copy on the "game service ID" the outh2 code...!!! when the app try to open game service after loading screen, crash because can't start google play services....!!!!!!