I think that was described either in the manual or in one of the videos BBTeam made long ago. Attach acharacter bullet or something similar to the bottom of the character. If character hits the enemy from the side the bullet will not touch it so enemy will kill character but if you jump on it bullet will touch enemy before that has a chance to touch the character, so enemy dies...
Does u find any solution for this? I tried to use above solution but the problem is sometimes character getting power up but it does not kill enemy. bus of power up time duration. I had to keep time low as if i keep it more then my character is killing next enemy as soon as it collide with it. So can u help with this?