Hey Guys, When my character hits the Strike Action, it jumps -- How do I prevent that? Or how do I alter the amount and direction of jump? Thanks, Tamas
Haha no worries. Has anyone figured out a solution for this? I'm having the same issue. Except in my game the Strike Action shoots my player to the right.
I'm not certain but maybe try putting the damage component on your character and make sure the damage number is greater than the health number of the object you're trying to destroy.