Mars Mountain - 4/14

Discussion in 'Game Showcase' started by Phillip Kung, Mar 28, 2016.

  1. themanualfocus

    themanualfocus Boxer

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    Awesome !!!
    How can you create the control character like a jump ?

    " one tap left/right 2 buttons "
    I saw the option Char Move left/right. I set them move ... not jump to left/right

    (**bb1**)
     
  2. drew

    drew Boxer

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    I was wondering the same thing also. I can't seem to find a setting to make the character jump left and right using two buttons.
     
  3. thiendvm

    thiendvm Boxer

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    Looks great. Good luck bro.
     
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  4. Phill Mason

    Phill Mason Serious Boxer

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    Great work guys, you totally nailed the retro arcade sound, which is so important to me when playing a retro arcade game, I felt like 10 years old again watching the preview :) Great look and theme, look forward to playing it.
    Good luck with the launch @Phillip Kung and @Aaron F :)
     
    Last edited: Apr 8, 2016
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  5. Rebel Studios

    Rebel Studios Avid Boxer

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    OMG!!! DIS IS FREAKING AWESOME!!!! Kudos to you guys :)
     
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  6. jbross

    jbross Avid Boxer

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    Game looks awesome, nice graphics cant wait to play it.
     
  7. Phillip Kung

    Phillip Kung Boxer

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    Thanks for the support guys! Fingers crossed for a good launch on Thursday (We're releasing with Bulkypix). We'll drop a few promo codes early next week so some of you guys can check it out before release :) In the meantime, check out some cool preview articles we were mentioned in.

    http://toucharcade.com/2016/04/05/mars-mountain-trailer/
    http://www.gamezebo.com/2016/04/06/mars-mountain-looks-familiar-also-great/
    http://www.droidgamers.com/index.ph...ain-is-a-q-bert-style-game-arriving-next-week

    @themanualfocus @drew You'll need separate right and left action buttons then a jump button on top of those to get the jump style working. Hope this helps!
     
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  8. drew

    drew Boxer

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    @Phillip Kung Awesome! Thanks! Good luck with the game. It looks great!
     
  9. viking

    viking Avid Boxer

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    Great Article ;) Vivement le 14
     
  10. aqeeliqbal

    aqeeliqbal Boxer

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    simply awesome
     
  11. Phillip Kung

    Phillip Kung Boxer

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    Hey guys our release is right around the corner and we have some promo codes to share. First come first serve :)

    YAX9XWAWH3J4
    WNMM73PR3HYE
    HEEJX97YJ9E6
    FLNE6JLAHWNN
    XJYFM6WFTWN6
    X9RYWKTFNN3T
    AP7TJ799F7K9
    N6Y7KXEKMH9P
    R333AYJTNA9R
    6YJMLM4YJ3FH

    If you take one, let us know what you think!
     
  12. heathclose

    heathclose Miniboss Boxer

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    just used
     
  13. andre_sprs

    andre_sprs Serious Boxer

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    X9RYWKTFNN3T
     
  14. jonesin

    jonesin Boxer

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    Used. Really digging it. Love the little intro sequence :)
     
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  15. trudnai

    trudnai Miniboss Boxer

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    Awesome, thanks!
    Pretty good game play and graphics! Well done mate!
     
  16. Machine Rises

    Machine Rises Serious Boxer

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    Man you jackals took everything haha!!
     
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  17. heathclose

    heathclose Miniboss Boxer

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    haha jackals
     
  18. heathclose

    heathclose Miniboss Boxer

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    There is some weirdness with the conveyor tiles... Sometimes they slowly throw me to the top of the screen to my death...

    Edit: mainly if I'm jumping off of them
     
  19. heathclose

    heathclose Miniboss Boxer

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    I swear I just jumped on a spike tile that didn't kill me... Might not have been set to enemy
     
  20. Phillip Kung

    Phillip Kung Boxer

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    @heathclose If you could send any screenshots of where you run into any issues like the spikes, that would be great! We have upwards of 300 object/action layers on some scenes so even with rigorous testing, I'm sure there are still things here and there that might be off.

    One of the outstanding issues was the conveyor belts. It's not meant to be jumped off of but that can't be suppressed (we tried to fix this several different ways which didn't work) so if you attempt to jump off mid slide, that will cause problems :/
     

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