I submited a ticket recently but have not received an answer. I have updated to the latest Buildbox and have exported my game but although the only thinkg I have changed is going from IronSource to AdBox the exported file is causing my game to crash on boot. I have changed nothing else and have looked at my atlases which have not changed. Like I said I have only changed the ad source The game used to be under 20mb it is now 55mb when made into an APK. I am using the latest Buildbox and the latest Android Studio. I need help please responde Regards Paul
Do you have the encryption field enabled or disabled on Project Settings? If is enabled disable it because the game won't start it will crash with an error pointing to a library that's not included
You are saying encryption doesn't work in the latest version of BB? Thant's not good, not good at all. Without encryption our games have a big change to be stolen. I am speaking from experience. Codecanyon and other similar websites are full of stolen BB games. I hope the BB team will fix this asap.
We're aware of the issue with encryption and it is set to fix via the next update in the next 2 weeks. Sorry for any inconvenience