Help - How To: Change Asset Colours As The Level Progresses?

Discussion in 'How Can I...?' started by Fernandooo69, Sep 7, 2020.

  1. Fernandooo69

    Fernandooo69 Boxer

    Joined:
    Aug 22, 2017
    Messages:
    45
    Likes Received:
    4
    Hey everyone, I'm just wondering if its possible to have the assets in a BB3 game change colour (gradient) as the player progresses in the game. An example of this would be: Stack Jump, Splashy, Hopscotch, etc..

    I know this can be done if you set each individual asset the right colour to match the gradient but that would take years and I also wouldn't be able to have randomised levels/scenes.

    If anyone knows how to do this please let me know! Thanks :)

    [​IMG]
     
    Josh (Nology Games) likes this.
  2. Josh (Nology Games)

    Josh (Nology Games) Avid Boxer

    Joined:
    Nov 27, 2017
    Messages:
    200
    Likes Received:
    155
    This can be done, the idea is to use a switch node and base the switch on progression within the asset.
     
  3. Valan

    Valan Boxer

    Joined:
    Dec 10, 2019
    Messages:
    12
    Likes Received:
    2
    Maybe use a time score/counter that sends messages to a state machine for the object to change colour.
     

Share This Page