Ui Entity Not Positioned Correctly

Discussion in 'Buildbox 3.0' started by Kevin Cook, Dec 10, 2020.

  1. Kevin Cook

    Kevin Cook Boxer

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    So I've looked for a solution and have'nt found any. I added an entity to the UI screen to display lives and have lined it up to the top as shown next to a default set of the same image. When I preview the game under the iPhone 11 max it displays as shown in second picture. If previewed under iPhone 8 max it displays properly. I'm using auto screen adjustment in settings. Any thoughts or suggestions. I have also tried stick to edge options.

    Thanks
     

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  2. Jackazoid

    Jackazoid Avid Boxer

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    Maybe "stick to edge" is off for the left images.
     
  3. Kevin Cook

    Kevin Cook Boxer

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    Thanks for the response...unfortunately I’ve tried all the various options. I’ve had stick to edge on in the animations and I’ve also added it as a node. No luck
     
  4. Kevin Cook

    Kevin Cook Boxer

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    So the issue only occurs when I add the default entity object from the asset library on the UI screen. It doesn’t give you the option to stick that entity to the edge. All the other assets in the library do. Any suggestions
     
  5. Sean Buildbox

    Sean Buildbox Serious Boxer

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    You're not able to use the stick to edge node?
     
  6. Kevin Cook

    Kevin Cook Boxer

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    Unfortunately not. The node is not positioning correctly between devices. If I had the option as in attached pic that would most likely work. If I uncheck it then the font will position to the same height as the object I’m trying to position.
     

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  7. Sean Buildbox

    Sean Buildbox Serious Boxer

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    The node should be working correctly between devices as that checkbox works. Please send examples of it not to support@buildbox.com and we'll figure out a way to get you resolution
     
  8. Kevin Cook

    Kevin Cook Boxer

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    will do..thanks much appreciated
     

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