The game is of a rag-doll style character set up in buildbox. Like a crash test dummy. There are almost 15 levels already set up. The project is also making use of custom nodes by smart penguin: https://smart-penguins.web.app/nodes/ You can download the project bb.doc file, download link available on youtube in description.
This is phenomenal thank you so much. Is it possible to have a rigged body (made from blender) and import it and have that function with ragdoll properties or is it only possible through linkers?
For now there is no solution, to my knowledge, to achieve the rag doll physics behaviour except using linkers. With that being said, I will definitely look into what you want to achieve and try to come up with a custom solution.