Obj&mesh

Discussion in 'Buildbox 3.0' started by Dmytro, Jul 14, 2020.

  1. Dmytro

    Dmytro Boxer

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    Hi guys, tell me please, I use obj and collision shape "MESH", but then collide does not work for me.
    How can i fix this?
    [​IMG]
    [​IMG]
    @Sean Buildbox
     
  2. Josh (Nology Games)

    Josh (Nology Games) Avid Boxer

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    I'm not sure exactly what the issue could be unless I know what you are trying to do. however, make sure your characters physics are set to dynamic. If that does not help, Could you please let us know what you are trying to achieve as it may give us a better idea on how to help you.
     
  3. Dmytro

    Dmytro Boxer

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    Character physics is tuned for dynamics. When I touch an opponent with my character, my character passes through him and does not die
     
  4. Abmora

    Abmora Boxer

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    For the enemy you have to have at "affected asset: Character "
     
  5. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Is your character and/or enemy moving? If they are, change to Kinematic. Also, check your collision shape is the right size by going into debug mode and once you've checked, exit debug and then fix it in the editor.
     
    Dermenjhi likes this.
  6. Dmytro

    Dmytro Boxer

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    Can I write to your personal mail to resolve this issue?
     

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