Hi, nope, you can send an email to hrngamespublishing@gmail.com with a video or a TestFlight thanks
No problem, i wasn't offended! I think you know more about games publishing than i do! :D I never thought to use test phases, but i think it'll...
Hi again, i understand your concerns. I have read about the problem with pitching games to publishers, even 'trusted' publishers, for them to...
Hello Friend, nice to know that you enjoy Dare! Like any publisher i can't discuss specific deals publicly, but i believe my deals would be fair,...
You mean publishing a game that is already on the App Store, i presume published by yourself? If it's a good game there would be no reason not to!...
Please send a video or TestFlight of your best game to hrngamespublishing@gmail.com Thanks!
Hello Boxers, Dave here from HRN Games. Around this time last year i published HRN's first game 'Dare The Monkey' from developer duo 'Team Dare'....
Hi guys, i thought i would update you on how our game is doing. So We've managed to get around 75,000 downloads according to the iTunes Connect...
Hi, Thanks! I believe there was a fair bit of manual coding from the devs to get it working on the Watch.
Instagram ads are just an extension of Facebook ads, so they are automatically included, if you want them to be. I know Voodoo also use Facebook...
So far, Facebook ads as i know them well from other businesses. Also trying App Store Search Ads, which look like they could have some good...
The developers decided to go with the freemium model, but i agree it feels like a game that people would pay upfront for. There is of course the...
Well according to Apple, anything below iOS 10 only makes up 8% and the rest are iOS 10 and 11. So it does make sense to target iOS 10 at least....
As of December 4th it was 59%, that number will obviously grow, but we are looking at our options to supported some older OS versions. Dont know...
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