I'm having trouble with the "next checkpoint" action. I'm currently using "Around the World" game type as my premade build. I've added two...
Hello I'm making a top down game that scrolls upwards (y-direction/Game direction is -90) and I wanted to add objects with wake up calls that are...
Is there a way to hold the path logic? I'm having a path logic I would like it if the character enters the path logic, I would be able to let's...
this solves 90% of my problem thank you very much!
I would like to have a platform that would fall down or destroy the character or whatever but only after the character is on top of it for a...
I'm very sorry but I wouldnt know how to get through these kind of things as I just started with bb about a week ago. However I kinda see where...
AAhh I'm struggling so much with this timer thingy. If I attach it to the jump animation the timer gets screwed up big time. So I had to remove it...
Ok so I've made some progress. Apparently I forgot to make an object then do the cut n paste thingy and then include the object as a decoration to...
I'm trying to do this but its not working out. Ofcourse I wanna do this method as I intend to have coins in my game for shop stuff and at the same...
for point 4 do you want the icon to transform into another random icon (within the same UI)? I would like to know if you could do that. But the...
I've used the "choose random world" trick in achieving this. However I dont think it's efficient so I wanted to know if it's possible to make this...
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