You can check "Progression" template for that. Level Selector node is connected with finish object, end of the screen. "Completed" UI pops up, and pressing button (with restart function), takes you to next scene.
Great idea, @Hanomax. Any idea how they were able to add the 'Finish' output to the 3D World node? I've been searching for a couple hours, but still stumped.
The Finish output, or Next Level output is done by your Level Selector. You have a If Collide node within your Character sensing when it hits object FINISH, the If Collide output feeds your Level Selector NEXT, and it also feeds an Event Observer MENU JUMP. Take a look at the Character in the Progression Template and you will see what I am talking about. Hope this helps.
Ahhh, I didn't even think to look in the Character's Node Map. I see what you're talking about, now. Thanks for the lesson, @Codifie and @Hanomax!!
Hey @Codifie, I've been tinkering with it for a few days and still can't get it to cooperate. It just reloads the same scene and my frame rate plummets. I've tried attaching the IfCollide/LevelSelector/MenuJump to a character and to an object it touches at the end, but neither gave me any love. Any ideas what I may be doing wrong? Here's a screenshot of the Mind Map setup... https://drive.google.com/file/d/1xE0e90vvBwyf-czIbmmEariDKF-5oFyJ/view?usp=sharing
PS – For more testing, I installed a progress bar. After finishing Start/Scene 1, it says Scene 2 --> 3, but still shows Scene 1. Maybe it's loading both scenes and that's what is killing my frame rate?
You are super close. Did you add a Nav button in your Success UI, making the Nav button function Restart? If you did, please feel free to post your .bbdoc or DM me a link and I will gladly get it straightened out for you.
Great, now I can't figure out how to send a DM in here. Lolol I'll send you an email via your website contact form. Thanks again!!
I tried to send you something here. Wouldn’t let me. I didn’t see anything from you. You contact me @ codifie@centurylink.net