Hey Boxers, Here's my latest release: Rotate Hit 3D Link: https://apps.apple.com/us/app/rotate-hit/id1481257249 Thoughts, comments, reviews? Itzo
Could you maybe tell me how you did the little pieces who fly away when the target gets hit? I want to use a similar effect but cant figure out how to achieve that.
Hey man, I am using Particles Explosion Node to achieve that effect on collision with the rotating object.
I did that too, but I have the problem that the explosion node only gets activated the first time, after that it doesnt react anymore...how did you connect the explosion node? btw cool graphics
how did you did that by firing all the arrows you complete the level? its count it how/? can you please help with it?
I track each hit to the rotation object as a coin, it receives one coin after it hits the object, that's how I track the hits to complete the level
What asset you use for the particles to be thrown, some debris? Set that debris to Start Node -> Physics -> Dynamic in order for this to work.
it works, but just one time, after that nothing happens... i want that everytime my ball hits a zylinder it should activate debris explosion..
yeah I know that. But I dont know what. So it would be helpful if you could send me a screenshot on how you connected the debris explosion node, so i can compare it