Hi All, I noticed strange behavior when using the Spawn node, I attached a file as an example, in there the spawn object works fine when it's z position is at -96, but just move it back one or two points to -97 for example and it stops working anymore, if you raise the object a little bit it starts working again, the more your push the spawn obj back the more you need to raise it, but I couldn't figure out a pattern between them it just seemed random, and also sometimes the spawn object works fine for the first few times when the level repeats but then at around the 5th time it stops working. Anyone has any idea why this is happening?
Might be moving beyond the render distance. If your camera is angled then height would affect it falling in or out of the render distance giving you the result of working at different distances
You are absolutely correct, and increasing the render distance is a simple way to deal with this, thanks for helping me understand what was going on.