Hello! I'm making a platformer style game where I've sword fighting scene but there is one problem after killing enemy it just disappear. I don't want it to disappear. Is there anything to enemy kill with stop?
For the death animation of the enemy, you can spawn an object and that object can be the image of the enemies death
Thanks Kelvin_ye, after spawning object it is just showing half defeated animation. I've 16 Frames animation image but still I'm not getting proper animation the way I want it to be.
Try doubling the amount of frames from within the Defeated Animation. For example, if it's showing 16 frames right now, just simply change it to 32 frames.