Isometric Game setup

Discussion in 'How Can I...?' started by sysads, Jan 2, 2016.

  1. sysads

    sysads Serious Boxer

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    I have read all the isometric related postings but still stuck with an issue. I created a long cube, set the game direction to -28 but having following challenges:

    - The cubes don't align with each other
    - The ball does not attempt to jump

    I have linked a bbdoc file which is just basic.

    Any help or guidance would be much appreciated .

    https://www.dropbox.com/s/buxsly82z4opm2h/test.bbdoc?dl=0

    Thanks
     
  2. sysads

    sysads Serious Boxer

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    I was able to align the cubes. One was cube angle and also game settings.

    For unknown reasons, the jump isn't working
     
  3. andre_sprs

    andre_sprs Serious Boxer

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    You have the cubes set as decorations, so the character doesn't have anything to jump from like a platform.
     
  4. sysads

    sysads Serious Boxer

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    Yes I tried to follow what was used for Diamond Hunters:

    upload_2016-1-3_6-22-52.png
     
  5. andre_sprs

    andre_sprs Serious Boxer

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    If im not mistaken, In Diamond Hunters the character is only moving left to right not jumping. Which is why decoration will not work the type of game that you are creating.
     
  6. sysads

    sysads Serious Boxer

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    Ah i see what you mean but it was platform I first did but the character didn't still jump and its movement was out of place. Not sure what the collision setup should be? As seen, its moving sideways

    upload_2016-1-3_6-52-13.png
     
  7. sysads

    sysads Serious Boxer

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    OK i have set all to no collision and this time it stays on top but never jumps
     
  8. mugen_id

    mugen_id Boxer

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    if you want to make games like ball jump?
    your game uses a sliding dick instead of jumping
     
  9. sysads

    sysads Serious Boxer

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    Hi I fixed the tile issue to line up but noticed this in during the game, its like one tile is in front of the other and i tried all options but no luck

    upload_2016-1-3_8-24-16.png

    @mugen_id can you be more clear. Thanks
     
  10. mugen_id

    mugen_id Boxer

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    I think your problem is solved
    I've changed all the settings there
    and it runs smoothly

    and for that I think
    we need to discuss this further
    pm me
     
  11. sysads

    sysads Serious Boxer

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    what settings?
     
  12. playsgames6666

    playsgames6666 Miniboss Boxer

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    I was playing with this and found that the next scene will always be on top of the previous, so you need to make your graphics blend, or have a gap like they do in ball jump. so you don't have any over lapping platforms.
     
  13. mugen_id

    mugen_id Boxer

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    look this video
     
    Last edited: Jan 3, 2016
  14. sysads

    sysads Serious Boxer

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  15. mugen_id

    mugen_id Boxer

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  16. sysads

    sysads Serious Boxer

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    Anyone willing to help or give me some guide? Thanks
     
  17. sysads

    sysads Serious Boxer

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    Oh well since I am not getting anywhere with this, @TreySmith am I correct to say with Buildbox v2, it now becomes easy to make simple games like Zig Zag using the Zig Zag preset and JUST simply changing the graphics without having to bother asking more settings questions?

    upload_2016-1-4_6-32-6.png
     
    KB Games and cioccaapps like this.
  18. KB Games

    KB Games Boxer

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    Yeah. If I were you I would just wait for 2.0. :)
     
  19. brakewind723

    brakewind723 Serious Boxer

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    mnodl and sysads like this.
  20. sysads

    sysads Serious Boxer

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    Even better. Now i see the trick you used for cubes joined between scenes :D
    Just one more request. I notice when you jump, the platform moves up and down. Can I control that with the camera so it does not move up and down?

    Thanks
     

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