If I make a game in English language is it better that I make another copy but in a different language? like Chinese, Japanese, Russian etc... and submit it to app store so my earnings would increase? I mean because not all users know English, I am thinking about it, but I don't know if it would make a difference when we speak about earnings.
The only way I can think of now, is to create duplicate levels for each language. So if someone selects Russian, the game goes to your Russian version.
Not really, as the game will only load that language. It would be heavy in terms of MB with duplicate scenes/worlds etc. Maybe just localise in the key languages on the app store to keep things under control. Or better still, use animations to guide your player
I understand, but I am trying to make a quiz app lol, it's impossible to translate all the questions to another language inside the app itself, but professional localization services cost a lot, I will use google translate haha