Hello friends! I have an interesting question. And we need your help. I have a sequence of worlds: 1,2,3,4,5 and etc...All worlds are lock. Each subsequent world is opened after the passage of the previous world. But I need to insert a purchase button. Which, opens the lock worlds. One button for all worlds, or a button for each world. This is necessary if the user does not want to play each level to open the next one. Open for purchases all levels at once, or each level separately. How to do it? Bottom, screenshot of the menu and setting of buttons: Thank you!
I’d just include an Unlock Button for World X and set it to an IAP that takes the user to a new UI. Have the new UI include the unlock for World X.
Thanks for your reply. But the "unlock button" does not have the function of the IAP. And what to do with the passed levels? The user does not have to buy the passed level. The only thing I could think of was a pass of the current level and a transition to the next for IAP.
Thank you. Found a solution. This can be done with the "lock button" and set it to IAP, with the transition to the next world.