How Does Voodoo.io Market Their Games?

Discussion in 'Game Marketing' started by gabrielboxing, Sep 27, 2017.

  1. zoobi

    zoobi Boxer

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    Christoph plz be kind and share us your thoughts as well

    So it basically about difficulty level ? thats all ?
    And you think and beleive voodoo games make above 0.2-.0.3$ LTV in that manner ?
     
  2. zoobi

    zoobi Boxer

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    Rolly Vortex not that easy, also played with Stack Jump - looks pretty Ketchapp difficulty as well
     
  3. Ankit Bummerkar

    Ankit Bummerkar Boxer

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    How much retention Voodoo need to publish your game if they deal with you and start testing the game?
     
  4. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Voodoo are really only interested in 'bite sized' game play. Games that someone can sit down and play for 30 seconds- 1 minute tops and put down. Only to return later, and do it again. It goes without saying that the game must have some kind of retention. Everything Voodoo doodoo, ;) is driving by metrics.
     
  5. Ankit Bummerkar

    Ankit Bummerkar Boxer

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    my game has 30% retention and 272 downloads, so what you think its enough for voodoo to publish my game
    thanx
     
  6. spicedbeangames

    spicedbeangames Miniboss Boxer

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    I'm not Voodoo. If you think your game has potential, send it over to them. They are extremely friendly.
     
  7. Danlespect

    Danlespect Avid Boxer

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  8. harislatif

    harislatif Avid Boxer

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    Are u really SURE BRO?about the friendly part?
    I meant like I hvae my ame in beta stage now so shall i send them now will they help me??
     
  9. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Of course I am sure. I have spoken to them via skype.
     
  10. harislatif

    harislatif Avid Boxer

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    okay
     
  11. harislatif

    harislatif Avid Boxer

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    well pls can u explain me there process like how should i contact them in what style and my game is beta ?And im 15 currently
     
  12. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Visit their website. It's a simple straight forward process. Just send them a short video clip of gameplay.
     
    Christoph likes this.
  13. harislatif

    harislatif Avid Boxer

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    yo if i just send them a video without any text or something would that be fine?
     
  14. Danlespect

    Danlespect Avid Boxer

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    Just send:

    Greetings,

    Here is a video of the gameplay of my game:
    [link]

    Best regards,
    [YourName]


    It looks better than just a link. :)
    And make a video of only gameplay.
     
  15. Danlespect

    Danlespect Avid Boxer

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    Hm but just in case, in the next steps Voodoo will ask you to release your game on the AppStore by yourself in order to allow them to test your game (and its retention/stats).
    And they changed their way to processing, they won’t talk to you before you released your game.

    Considering you’re 15, you might not be able to buy the Apple Developer License (100$, and you have to be at least 18 according to your country).
     
  16. harislatif

    harislatif Avid Boxer

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    no issue bro in that all I always use my fathers name LOL
     
  17. harislatif

    harislatif Avid Boxer

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    Ok Ill do that but if my game is lets say bad so will they atleast even reply or not??or like kethcapp dont even bother to read wth
     
  18. Smrdis

    Smrdis Boxer

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    You need at least D1/D7 55%/22% to fit Voodoo requierements. 30% for D1 is very bad retention.
     
  19. Danlespect

    Danlespect Avid Boxer

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    If you think your game is bad you shouldn’t send it to them.

    If they are not interested at all in your game, they won’t reply to you. But it’s not hard to get a reply from them, they reply to a lot of people and very few get published.
     
  20. harislatif

    harislatif Avid Boxer

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    HAVE U EVER REPLIED r u in talk with them and from when?
     

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