Hi, Is there a way to fire a character bullet when a button is released rather than being pressed? Thanks
You could try delaying the spawn of the bullet. It will take some playing around to get it right. Or, create an extra blank frame at the start in the bullet animation, to give the impression it's being fired when released.
Thanks for the help but i'd need it to be exactly after the button had been released for it to work. It could theoretically be any amount of time.
Failing that....is there a way to have an enemy spawn in a required time/ on demand without having a character on scene?