New Feature Has Been Added To Voxelbox! Thank you for your patience. We are excited to be releasing an update to Voxelbox with an important new feature: exporting! Here is the changelog: Code: added: OBJ export added: 9 extra assets fixed: draw on distance crash fixed: multiple preview issues fixed: too bright lightning on OSX with old video card You will now be able to export your voxel artwork and import them into 3D rendering software like Blender, Maya, ZBrush, and Cinema 4D. Here is a video that quickly walks you through the exportation process: We also fixed a few things so your creation process runs smoothly. We are going to continue to add features and improve the user experience to ensure that you’re getting the most out of the software. Be sure to stay tuned because we are going to be adding the rendering feature very soon as well. Please let us know if you see any bugs, issues, or usability problems. As always, we truly value any feedback you have on our products. Please email support@buildbox.com to report any issues for bug tracking.
Yeah, we could have done that, but we would have had to make customers wait a little bit longer. While we were finalizing the export feature, we thought we would give it to customers a little bit earlier so they had a few days to make artwork. But, you're right, ideally it would have come with all the bells and whistles from day 1. We are going to address that with future launches.
On the Mac 1/ there is no undo. 2/ Importing an obj not created bij Voxelbox with color will have no color (just grey) in Voxelbox (while it does in Maya and Blender) 3/ Importing an obj created bij Voxelbox with color will have no color (just grey) in Voxelbox, Maya, Blender etc 4/ You can only export 1 voxel. So no combination of voxels or objs that are present in the UI and no camera no light position. Please advice.
Also (On Mac) Copy/Duplicate (Command D) duplicates edit field but does not save. No Duplicate option with draw tool in edit field. No draggable draw option with draw tool (Only one block at the time)
Thank you very much for the feedback. I'm making notes on all of this. Most of these we already knew and are working on currently, but if you find anything else, please let us know. We will knock them out asap.
Hi there when is BB3.0 going to be released to.MC2 purchaser's i have mailed support but no response ?
I don't believe so at this time. It's something that needs a bit of a makeover actually. v2 is out of date never mind a v3 being made available
True indeed. We definitely need a BB 2.3.1 version manual. If BB3 is being released late January, it would be nice to see a manual. (At least)
Hi Voxelboxer !!! Do u know how to move around in the frameview... mostly turn around the scene or an objet ? I only found howto zoom in and out, pan in a direction... but not turn the view !!! im on mac ✌️✌️ Is there any keyboard short cut ? Thx
Yes like @Jackazoid mentioned. You use the right click and also the space bar at the same time. Let me know if that works for you or if you need additional help.