Circle Bird Returns - Around The World, This Time.

Discussion in 'Game Showcase' started by AaroArts, Mar 30, 2017.

  1. AaroArts

    AaroArts Miniboss Boxer

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    Hello everyone.

    This is Circle Bird. (It's technically Circle Bird 2) but I didn't really want to market it as a sequel.
    I made the original a couple of years ago and put in weeks of coding, where as this time, it took less than a day using BuildBox.

    It's an "Around the World" adventure, where you bounce Circle Bird around the world, without hitting a spike.

    There are 3 world variants, each with unique music.
    It's surprisingly tough, but a nice little game.

    The original plan was to have the worlds spinning, with some of the spikes moving up and down as it rotated, but I couldn't get it work :(

    I can't wait to hear what you guys think.

    Direct Download: https://appsto.re/gb/CKKUib.i
    Web Link: https://itunes.apple.com/gb/app/circle-bird/id1220167964?mt=8

    Review Swap:
    If you would please write a review in the App Store and leave it installed for a few days, that would be amazing. Of course, post a game link of yours below and I will do the same :)

    Gameplay:



    Screenshots:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
  2. wesam_badr

    wesam_badr Miniboss Boxer

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    it look cool congrats i especially loved the game over ui
     
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  3. jaoultimate

    jaoultimate Boxer

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    How can you get point everytime your bird jump?
     
  4. sysads

    sysads Serious Boxer

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    @Sam_Aaro hey what font did you use for the text?
     
  5. FranciscoBala

    FranciscoBala Avid Boxer

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    Well done, it looks simple & neat but only one thing I consider is missing.. Power ups, the possibilities are endless (extra speed, 2x points, invencibility, portal warps with appearance chance 1% to bonus levels or whatever you make up)
     
    Last edited: Mar 31, 2017
  6. Astro Games

    Astro Games Avid Boxer

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    I like it :)
    Link to my game on the banner below.
     
  7. AaroArts

    AaroArts Miniboss Boxer

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    Thank you :D
    I'm leaning more towards minimal UI these days. I think I've overcrowded my games in the past.
    It's an Action linked to an Action button in the World UI.
    I put it over the top of the Jump button and make sure the "Block Through Press" is unchecked :)
    I believe it's Bauhaus or Retrahaus... a remake of the Amiibo font. View here :)
    Thank you so much for your feedback. I'm yet to implement powerups in any BB game... I will think about this for sure. Great idea. Thank you.
    Thank you :D
    Let me know if you leave a review and I shall do the same.
     
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  8. Astro Games

    Astro Games Avid Boxer

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    Did a review with 5 star, should appear shortly :)
     
  9. AaroArts

    AaroArts Miniboss Boxer

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    Thank you so much. I will of course do the same :)
     
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  10. FranciscoBala

    FranciscoBala Avid Boxer

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    @Sam_Aaro Is it only available for ios ?
    no PlayStore direct link ?
     
  11. AaroArts

    AaroArts Miniboss Boxer

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    I don't have a Google Play dev account :(
     
  12. FranciscoBala

    FranciscoBala Avid Boxer

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    Now you've surprised me, I mean AppStore costs 99$ p/year isn't it ?
    And Google Play Dev Account costs 25$ p/ lifetime .. how come you wen't for ios publishing :eek::rolleyes:
     
  13. AaroArts

    AaroArts Miniboss Boxer

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    The truth is I'm an Apple fanboy xD
    And that's where I started developing for at University.

    I have considered publishing to Google... it just worries me that the files are easier to steal from GooglePlay.
    I renew my license in May so maybe I will start distributing to GooglePlay too :)
     
  14. wcgames

    wcgames Boxer

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    Wow Sam_Aaro.
    I just saw it. I love your minimal & pale colors.
    Cool gameplay & I love Gyro Games. Congrats!!!
     
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  15. AaroArts

    AaroArts Miniboss Boxer

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    Thank you so much :D
     
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  16. FranciscoBala

    FranciscoBala Avid Boxer

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    I see.. Does the AppStore have better profits than Google Play Store? I know you can't quite compare as you haven't done it, but I'm looking for some feedback on this for informational purposes
     
  17. AaroArts

    AaroArts Miniboss Boxer

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    To be honest, I can't comment, because as you say, I've never published to the Play Store. (yet ;))
    But from what I understand, people prefer the App Store for it's security and higher install rate, which translates into more revenue.
    I've noticed a few larger publishers focus on the App Store too.

    I think it's basically a case of more iPhone users play games than Android... and I think that's largely a result of families and children playing games on iPads and such for entertainment, especially over the holidays.
     
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