Google Play Setup

Discussion in 'Technical Discussion' started by K9 Gamer, Nov 29, 2016.

  1. K9 Gamer

    K9 Gamer Avid Boxer

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    I trying to test my game on my phone and am in the process of following the google play upload.

    Its asking me for "Package Name"

    The guide says click on it to see a list nothing happens for me

    Package name must be of the form com.example.package
    (The guide says click on it to see a list nothing happens for me?)

    What do i enter here?
     
    Last edited: Nov 29, 2016
  2. BeeDhan

    BeeDhan Avid Boxer

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    I haven"t published any game yet and i am not sure but i think there should be (com.yourcompanyname.gamename) i am not sure about this
     
  3. K9 Gamer

    K9 Gamer Avid Boxer

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    Hi ill try it thx
     
  4. K9 Gamer

    K9 Gamer Avid Boxer

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    no joy I hate the fact support takes so long another day totally wasted really frustrating.
     
  5. BeeDhan

    BeeDhan Avid Boxer

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    Dont worry it can happen tommarow
     
  6. spicedbeangames

    spicedbeangames Miniboss Boxer

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    What are you trying to achieve? Are you trying to actually add your app IN Game Services on Google Play?

    If so, it won't appear as it isn't live yet. So you have to add it manually. Whatever you named your apk package.
    Example. My Trump game would be com.spicedbean.trumpvszombies - so .com.yourcompanyname.gamename - this must match what you put in your Settings tab in Buildbox.

    If you want your game to appear in that tab, upload a version to beta (NOT PRODUCTION)
     
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  7. K9 Gamer

    K9 Gamer Avid Boxer

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    I want to play my game on my phone and test it out to make sure it feels right.
     
  8. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Have you tried what I explained above? It's pretty straight forward as you must know what your game package name is.
     
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  9. Astro Games

    Astro Games Avid Boxer

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    I think you trying to upload exported file from Buildbox, right? In that case you need to create an APK file from exported folder what is a different part of the whole process. Have a look at "how to create APK" on this forum.
     
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  10. K9 Gamer

    K9 Gamer Avid Boxer

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    I see now thx im running Eclipse now
     
  11. K9 Gamer

    K9 Gamer Avid Boxer

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    Eclipse is not working for me

    unable to write jarlist cache file
    2016-11-29 20:31:24 - google-play-services_lib] Unable to resolve target 'android-23'
    [2016-11-29 20:31:24 - com.Test1.k9gamer] Unable to resolve target 'android-23'
     
  12. Andy

    Andy Miniboss Boxer

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  13. K9 Gamer

    K9 Gamer Avid Boxer

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    Yer i`m trying to follow the guide
    Where is the SDK Manager i installed Android Studio
     
  14. Andy

    Andy Miniboss Boxer

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    Use the Eclipse version provided in the guide. Otherwise you need to follow one of the Android Studio forum tutorials other customers have made. Unfortunately, I can't provide any help with Android Studio at this time. We are working on migrating from Eclipse to Android Studio for Buildbox exports, but it is not ready yet.

    Android SDK Manager is included with the ADT bundle (see our guide) located at "sdk/tools/android". At least that is the path on Mac, might be slight different for Windows.
     
  15. K9 Gamer

    K9 Gamer Avid Boxer

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    Ok Thanks Andy
     
  16. K9 Gamer

    K9 Gamer Avid Boxer

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    CREATE ANDROID OAUTH CLIENT
    API requests are sent directly to Google from your clients' Android devices. Google verifies that each request originates from an Android application that matches the package name and SHA1 signing certificate fingerprint name listed below.
    Package name:
    com.Ballbounce.k9gamer
    Signing certificate fingerprint (SHA1):

    Certificate fingerprint is invalid


    STEP 2: AUTHORISE YOUR APP

    I can`t authorise the app and complete this step as i get no key

    The guide says
    1. You can leave these settings exactly as they are, with the exception of Package Name. Click Package Name and you will see a list of games setup for Google Play. Click on one of these, to select it.
    when i click on Package name no list comes up so i was just putting in com.Ballbouce.k9gamer
     
  17. K9 Gamer

    K9 Gamer Avid Boxer

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    I`m basically stuck at step 13 in the guide because i cant get a Application ID.

    any suggestions?
     
  18. spicedbeangames

    spicedbeangames Miniboss Boxer

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    You need to upload your apk to the BETA stage. It will then populate the data. If your apk is your FINAL/PRODUCTION build - that is fine, you can use the same one - just move it to production
     
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  19. K9 Gamer

    K9 Gamer Avid Boxer

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    I have done all the steps in the guide at

    part 13 on the next screen, click [Authorise your app now].

    I don`t get an application ID
     
  20. K9 Gamer

    K9 Gamer Avid Boxer

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    Ive done that stage and put the code into my build box game but it when i try to [Authorise your App now]

    I just get
    CREATE ANDROID OAUTH CLIENT
    API requests are sent directly to Google from your clients' Android devices. Google verifies that each request originates from an Android application that matches the package name and SHA1 signing certificate fingerprint name listed below.
    Package name:
    com.Ninjatest.RDG
    Signing certificate fingerprint (SHA1):

    and when i click confirm it just says

    Certificate fingerprint invalid
     

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