I want users to only single tap to shoot cuz hold tapping makes bullets fire rapidly...How can I prevent that? Thanks in advance!
I didn't manage to find away. If you use Single shooting, it can create problems later in game. You could play around with the spawn rate and see if that makes a difference
Thanks for commenting! Well I am using single shooting with spawn rate 0.1 but however, when i hold tapping, the bullet doesn't stop from firing, what i want to do is only fire when user actually taps.
I never really managed to get it working in my recent game. You may want to try with using Advanced component for shooting and just playing with settings there. But I dont think it is possible.
Hey how about killing enemy by bouncing on them? Like enemy has 2 health and I need to bounce 2 times to kill it. You know how to do it? I used strike but then it doesn't really work
If that is possible and came to my mind, I would post that solution rather than this . But I will try!