The Jump Counter is not working with Wall Reverse template. BB v.2.2.5 When I set the jump counter to 2 the character will only jump 2 times and stop jumping all together, I thought it was crashing the preview, but the game continues to play only I can't jump anymore. This happens using any number other than zero, the character will jump as many times as the counter number and stop jumping after it reaches that number. I tried also using jump from ground, but that is not working either, it does not reset the jump counter as it normally did from the previous upgrade. I tested the game removing the advance modes that make the character reverse when it hits the walls, and that makes the jump counter and jump from ground work properly. But it breaks my game, since it's all based on the reverse wall template. It was working fine on the previous upgrade. Please help! Thanks, Ablue2k
Yeah, if you have an advanced move drive the direction of the player jump counters don't restart until the move action is done. It's stupid.
This is a new issue, it was working just fine before! I've built a bunch of levels already for the game and when I upgraded it didn't work anymore. Hopefully they will fix it soon.
when you upgrade, it put's the old BB version in your trash, pull it out and run it to continue developing your game
Are you guys still having the same problem? Any plans for this bug to get fixed? Version 2.2.7 and still same problem @Andy @theseanjonathanconnor
I believe this is fixed in 2.2.8 which has been pre-released in the customer BETA forum. It should be released to the auto-update later this week.
In my current game I have faced the same problem. After @Andy mentioned it here, downloaded the BETA and working fine. Thanks for it.