Character Bullet Is Not Disappearing

Discussion in 'How Can I...?' started by User, Sep 27, 2016.

  1. User

    User Boxer

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    When character bullet is hitting any platform, its not disappearing as shown in image. Does anyone knows how to solve this problem ? Thank you in advance.
     

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  2. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Add a component to the platform giving it a huge amount of health
     
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  3. User

    User Boxer

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    Thank you, I tried but didn't solve the problem. Any other solution?
     
  4. spicedbeangames

    spicedbeangames Miniboss Boxer

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    post a screenshot of your bullet settings. Or check collision is on.
     
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  5. User

    User Boxer

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    Yes it is "on" if i change it to no collide then bullet passing through all scene and killing enemy of the next scene.
     

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  6. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Ok. Try using a transform logic piece. Place it over the areas you want the bullet to disappear on. In the Transform logic piece, have your settings Scale to 0/0 with the affected asset your bullet name. And use the REPLACE tab.
     
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  7. User

    User Boxer

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    This is also not working, as the bullets are still there, stuck with the platform. So next bullets will be in contact with older bullets and they will not disappear. BTW thank you so much for replying.
     

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  8. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Your settings on the transform logic must be wrong. Make sure you've adjusted the Scale in the right area. Don't adjust the Scale in the first area under Transform

    Under PROPERTIES -
    Scale Modifier - 0/0
     
  9. User

    User Boxer

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    In image selected one is transform logic and its settings. where am i wrong ?
     

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  10. User

    User Boxer

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    I got solution, Added to @spicedbeangames 's answer change the position modifier also like 0.00 / 0.00.
     
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  11. VishalV

    VishalV Boxer

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    Hello Friends,

    I am trying to make a side scroller shooting which is similar to flappy birds style.

    After breaking my head for 1 day I was able to get my character shoot continuously without pressing button.

    Now I am facing another problem.

    Because of this permanent shooting the bullets also destroy the enemies which are in the second screen and not even in the game screen.

    I dont want the bullets to do destroy anything out of the screen

    Are there any solutions for this?

    Please help me out dear community :) thanks in advance.
     

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