Hi, Im making a game which features checkpoints as the start of a new level, I wanted to know how I can add different soundtracks at different levels ? I tried adding different soundtracks through actions, but it does not seem to feel refined this way as it sounds jerky Thanks
+1 Not possible right now. Will be probably an option when a level selector is available too. This and the option to disable music and sound FX independently from within the end UI is definitely something I want to see rather sooner than later.
@jcalle Nice tutorial. I really like it. Do you have any idea of making different Death sounds.I am trying to make a game that randomly plays funny jokes when hero dies.
Hello, you can create several different enemies, and give each one a different sound You can also create the same image of the enemy, but different enemies to not fill the Atlas of enemies
You can create a new World. And make a portal like thing which makes you jump between levels. And than you would be able to add different tracks on a go.