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  <channel>
    <title>Level Design</title>
    <description>Level Design</description>
    <pubDate>Fri, 06 Mar 2026 15:15:23 +0000</pubDate>
    <lastBuildDate>Fri, 06 Mar 2026 15:15:23 +0000</lastBuildDate>
    <generator>Buildbox Official Forum</generator>
    <link>https://www.buildbox.com/forum/index.php?forums/level-design.8/</link>
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    <item>
      <title>Two Awesome Buildbox Tutorials. Made By The Community, For The Community!</title>
      <pubDate>Thu, 17 Nov 2022 18:26:50 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/two-awesome-buildbox-tutorials-made-by-the-community-for-the-community.21212/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/two-awesome-buildbox-tutorials-made-by-the-community-for-the-community.21212/</guid>
      <author>invalid@example.com (Hue Buildbox)</author>
      <dc:creator>Hue Buildbox</dc:creator>
      <content:encoded><![CDATA[Hey Boxers,<br />
<br />
Here are some really awesome Buildbox tutorials for you guys to check out. Made by members of the Buildbox community.<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/5z7qciCwv2k?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
<br />
<br />
<br />
<a href="https://www.youtube.com/playlist?list=PLDugcibQcKpeBxS2KV3VAI8j4eaAfu_fw" target="_blank" class="externalLink" rel="nofollow"><img src="https://cdn.discordapp.com/attachments/465702229341634581/1042869683210170468/2022-11-17_13_30_13.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://cdn.discordapp.com/attachments/465702229341634581/1042869683210170468/2022-11-17_13_30_13.png" /></a><br />
<a href="https://www.youtube.com/playlist?list=PLDugcibQcKpeBxS2KV3VAI8j4eaAfu_fw" target="_blank" class="externalLink" rel="nofollow">https://www.youtube.com/playlist?list=PLDugcibQcKpeBxS2KV3VAI8j4eaAfu_fw</a>]]></content:encoded>
    </item>
    <item>
      <title>2d Background Parallax</title>
      <pubDate>Mon, 04 Jul 2022 21:27:27 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/2d-background-parallax.21133/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/2d-background-parallax.21133/</guid>
      <author>invalid@example.com (LtgGames)</author>
      <dc:creator>LtgGames</dc:creator>
      <content:encoded><![CDATA[Hi, I´m using a background for my 2d game and set the move node so the background follows the character. But after some scenes, it cuts off. I put the background image on the start scene. Any thoughts on what the problem is?]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Scrolling</title>
      <pubDate>Tue, 28 Jun 2022 09:45:25 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/scrolling.21128/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/scrolling.21128/</guid>
      <author>invalid@example.com (Renel Demary)</author>
      <dc:creator>Renel Demary</dc:creator>
      <content:encoded><![CDATA[Hello guys <br />
Does BB3 still doesn’t have scrolling buttons, like scrolling up and down, vertical and horizontal?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Different Worlds</title>
      <pubDate>Mon, 31 Jan 2022 11:14:24 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/different-worlds.21026/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/different-worlds.21026/</guid>
      <author>invalid@example.com (babygameZ)</author>
      <dc:creator>babygameZ</dc:creator>
      <content:encoded><![CDATA[I recently bought buildbox 3 pro and then it updated to this trial and i cant stand it, my game is basically done, all im trying to do is change the color scheme in each world/stage, and it changes it for all. I just dont get it, any info would be very much apricated. Thank you!]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>High Score On The Menu Of My Game</title>
      <pubDate>Wed, 19 Jan 2022 02:05:39 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/high-score-on-the-menu-of-my-game.20664/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/high-score-on-the-menu-of-my-game.20664/</guid>
      <author>invalid@example.com (Declan balasco)</author>
      <dc:creator>Declan balasco</dc:creator>
      <content:encoded><![CDATA[how do I add a high score to the menu so when you open the game its will show your previous high score on the menu]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Make Path Enemy</title>
      <pubDate>Sat, 17 Jul 2021 08:32:00 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/make-path-enemy.19804/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/make-path-enemy.19804/</guid>
      <author>invalid@example.com (LtgGames)</author>
      <dc:creator>LtgGames</dc:creator>
      <content:encoded><![CDATA[Hi boxers!<br />
<br />
I need my path (a dangerous river) to be an enemy. How to make that happen?<br />
<br />
Thanks,]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Stuck With My Game Level</title>
      <pubDate>Fri, 04 Jun 2021 23:17:53 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/stuck-with-my-game-level.20286/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/stuck-with-my-game-level.20286/</guid>
      <author>invalid@example.com (Charles Rozén)</author>
      <dc:creator>Charles Rozén</dc:creator>
      <content:encoded><![CDATA[Hello there! My current plan is to make a simple game with two worlds just to learn the basics. However in world2 i am feeling that my levels feels the same and needs to change. I am making a very simple platform game where you are a sphere that jumps on blocks and collect coins. do you have tips to get more ideas for more levels and how to make them harder?]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Gallexy Fighter 007 Game Play Video</title>
      <pubDate>Mon, 17 May 2021 15:17:47 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/gallexy-fighter-007-game-play-video.19775/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/gallexy-fighter-007-game-play-video.19775/</guid>
      <author>invalid@example.com (harry gour)</author>
      <dc:creator>harry gour</dc:creator>
      <content:encoded><![CDATA[<iframe width="500" height="300" src="https://www.youtube.com/embed/hmIS4o777_I?wmode=opaque" frameborder="0" allowfullscreen></iframe><a href="https://play.google.com/store/apps/details?id=com.sg.Gallexy" target="_blank" class="externalLink" rel="nofollow">https://play.google.com/store/apps/details?id=com.sg.Gallexy</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Scene Alignment</title>
      <pubDate>Sun, 16 May 2021 23:54:59 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/scene-alignment.20713/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/scene-alignment.20713/</guid>
      <author>invalid@example.com (Declan balasco)</author>
      <dc:creator>Declan balasco</dc:creator>
      <content:encoded><![CDATA[I have a problem my game path is set up with a touch rotate node. when I duplicate the scene and run the game when the character enters the next scene the game path starts in a different rotation how do I fix this please .]]></content:encoded>
    </item>
    <item>
      <title>How Can You Loop Your Game Scenes</title>
      <pubDate>Mon, 26 Apr 2021 22:45:12 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/how-can-you-loop-your-game-scenes.20663/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/how-can-you-loop-your-game-scenes.20663/</guid>
      <author>invalid@example.com (Declan balasco)</author>
      <dc:creator>Declan balasco</dc:creator>
      <content:encoded><![CDATA[how can I loop my scenes so the gameplay will go on forever until the character is defeated .]]></content:encoded>
    </item>
    <item>
      <title>Why Do My Scenes Overlap</title>
      <pubDate>Fri, 23 Apr 2021 21:36:18 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/why-do-my-scenes-overlap.20656/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/why-do-my-scenes-overlap.20656/</guid>
      <author>invalid@example.com (Declan balasco)</author>
      <dc:creator>Declan balasco</dc:creator>
      <content:encoded><![CDATA[I have 6 scenes that I can&#039;t line up to run smoothly after scene 1 instead of scene 2 loading it will load scene 4 what&#039;s going on can someone help please]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Lining Up Scenes Perfectly</title>
      <pubDate>Thu, 22 Apr 2021 16:51:19 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/lining-up-scenes-perfectly.20654/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/lining-up-scenes-perfectly.20654/</guid>
      <author>invalid@example.com (Declan balasco)</author>
      <dc:creator>Declan balasco</dc:creator>
      <content:encoded><![CDATA[hi was wandering if anyone has any tips on how to line scenes up correctly so there is no overlap between scenes .]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Filed Of View Of A Long Scene</title>
      <pubDate>Sun, 11 Apr 2021 10:19:25 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/filed-of-view-of-a-long-scene.19903/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/filed-of-view-of-a-long-scene.19903/</guid>
      <author>invalid@example.com (bahaa)</author>
      <dc:creator>bahaa</dc:creator>
      <content:encoded><![CDATA[Hello everyone  i made 15  scene   each scene is  very long  so when i play i can find the enemy and traps from very fare which makes the games with to many objects available  so how  can i make the scene half visible and when you reach the half of the scene  the other half is shown    please i cant make short scene because i only have 15 limited scene  so the longer i make the scene the more traps and enemies and objects i can add in a scene    so please kindly help me how to make half of...<br />
<br />
<a href="https://www.buildbox.com/forum/index.php?threads/filed-of-view-of-a-long-scene.19903/" class="internalLink">Filed Of View Of A Long Scene</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>How Much To Charge For Skipping The Level?</title>
      <pubDate>Fri, 02 Apr 2021 21:07:53 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/how-much-to-charge-for-skipping-the-level.20220/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/how-much-to-charge-for-skipping-the-level.20220/</guid>
      <author>invalid@example.com (FGamesCreation)</author>
      <dc:creator>FGamesCreation</dc:creator>
      <content:encoded><![CDATA[<span style="font-family: 'Lato'"><span style="color: rgb(44, 44, 44)">Hi Guys, <br />
<br />
I&#039;m a bit struggling with SKIPPING the level amount player would need to pay.<br />
<br />
At first I was thinking that Watch and Ad would do... <br />
But I have that implemented already in case you want to repeat the level rather than start over.<br />
So Skip a level sounds like should be bit more...<br />
<br />
I was thinking 300 coins, <br />
for example you getting 100 coins for every level you PASS, <br />
<br />
so that make 3 levels PASSED for 1 Level skipped? Would that be fair amount to...</span></span><br />
<br />
<a href="https://www.buildbox.com/forum/index.php?threads/how-much-to-charge-for-skipping-the-level.20220/" class="internalLink">How Much To Charge For Skipping The Level?</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Vertical Fog</title>
      <pubDate>Fri, 02 Apr 2021 17:14:12 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/vertical-fog.17921/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/vertical-fog.17921/</guid>
      <author>invalid@example.com (PunkPuffin)</author>
      <dc:creator>PunkPuffin</dc:creator>
      <content:encoded><![CDATA[Here is some info to make Vertical Fog<br />
<br />
Copy the Shader files to this location on a Mac within the app file, not sure what it is on Windows but somewhere in the install folder.<br />
<br />
<b><span style="text-decoration: underline">Keep a copy of your old ones as you need them to make BB work as it would normally.</span></b><br />
<br />
Contents\Resources\Shaders<br />
<br />
If you want to change the look or colour then the code is towards the bottom. There are limitations on the shader changes as the parameters come from BB and there is no access to that....<br />
<br />
<a href="https://www.buildbox.com/forum/index.php?threads/vertical-fog.17921/" class="internalLink">Vertical Fog</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Make Object Move By Invisible Button</title>
      <pubDate>Wed, 24 Feb 2021 19:26:43 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/make-object-move-by-invisible-button.20507/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/make-object-move-by-invisible-button.20507/</guid>
      <author>invalid@example.com (zexbox)</author>
      <dc:creator>zexbox</dc:creator>
      <content:encoded><![CDATA[Hi all, this is an easy one for many game developers but for some reason, I have completely forgotten how to do it. What I am trying to do is make a character run up a road then step on an invisible button. Let&#039;s say a call the button &quot;IButton&quot; and in front of me hidden is a wall, I shall call this &quot;Wall&quot;. How do I make it when my character runs over &quot;IButton&quot; can I make &quot;Wall&quot; move out in front of me? I have forgotten the nodes which I am supposed to use. Is anyone able to help me <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie3" alt=":(" title="Frown    :(" /> Thanks...<br />
<br />
<a href="https://www.buildbox.com/forum/index.php?threads/make-object-move-by-invisible-button.20507/" class="internalLink">Make Object Move By Invisible Button</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Hello Boxer Just An Example Cube Sphera Light Effect</title>
      <pubDate>Tue, 15 Dec 2020 18:59:30 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/hello-boxer-just-an-example-cube-sphera-light-effect.20317/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/hello-boxer-just-an-example-cube-sphera-light-effect.20317/</guid>
      <author>invalid@example.com (iblicense principal)</author>
      <dc:creator>iblicense principal</dc:creator>
      <content:encoded><![CDATA[<img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /> <a href="https://drive.google.com/drive/folders/1rbq6Hu5SJSiBwF-v1EfdPBt7HPmQdsMs?usp=sharing" target="_blank" class="externalLink" rel="nofollow">https://drive.google.com/drive/folders/1rbq6Hu5SJSiBwF-v1EfdPBt7HPmQdsMs?usp=sharing</a><br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/RObonJz53rA?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
    </item>
    <item>
      <title>Skyscrapers In Background</title>
      <pubDate>Fri, 04 Dec 2020 09:05:20 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/skyscrapers-in-background.20273/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/skyscrapers-in-background.20273/</guid>
      <author>invalid@example.com (LtgGames)</author>
      <dc:creator>LtgGames</dc:creator>
      <content:encoded><![CDATA[Hi! Making a city level, and need to know how to put skycrapers descreet in bcakground. Look at Color ramps way of doing it.... how does he manage to get it so foggy? And will the performance suffer from those great buildings?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Menu Animation</title>
      <pubDate>Thu, 03 Dec 2020 14:18:54 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/menu-animation.20274/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/menu-animation.20274/</guid>
      <author>invalid@example.com (LtgGames)</author>
      <dc:creator>LtgGames</dc:creator>
      <content:encoded><![CDATA[So, if I want a background animation for menu.. i.e. a part of the game, do I need to use a &quot;world&quot; to make the menu? I have only five world available, so kind of sad to use one of the world &quot;only&quot; as a meny-design... Look at attached example I found...]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Amounts Of Game Coins</title>
      <pubDate>Mon, 30 Nov 2020 18:42:46 +0000</pubDate>
      <link>https://www.buildbox.com/forum/index.php?threads/amounts-of-game-coins.20267/</link>
      <guid>https://www.buildbox.com/forum/index.php?threads/amounts-of-game-coins.20267/</guid>
      <author>invalid@example.com (LtgGames)</author>
      <dc:creator>LtgGames</dc:creator>
      <content:encoded><![CDATA[Hi, I&#039;m wondering: How many coins should a level have? Well since my game has randomised scenes, the level can last forever ... But what if you can unlock the next level with earned coins ... How much is a fair price to pay for the next level if you want the player to spend as much time as possible on level one?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
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