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what is the use of Atlas

Is it reduce file size

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All images we use in buildbox they go to atlases. these atlases contain all art assets we are using in our buildbox games. They load when game start on device. size and performance of our game depends on number of atlases that game has. if there are too many atlases, game may run slow or jerky and in worst case it may crash on loading. so we have to make sure that we use only art we are using with optimum size

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while trying to export game to APK

jave gives error

AndroidManifest.xml does not declare a Java package: Build aborted

  • timimalik
    Before exporting your game from buildbox go to project settings and give your game a bundle id e.g com.domainName.game. ~Goodluck.
  • timimalik
    And next time post a new thread on your problem so your question might be helpful to others thanks.
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what?

  • LuckyRawatlucky
    what will happen with Atlas Optimize
  • timimalik
    It will reduce your file size and load on your device.
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what will do atlas optimize

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Select them one by one and click on optimize atlases.

 

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In my game there are 10 atlases now what i have to do

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