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Hello,

How did the creators of Sky (the game) get the player character to follow a path? Is there some visual trick that can be done that we just don't see? Any help solving this would be greatly appreciated!

Sincerely, Michael

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A bit strange. Ppl see SKY, then come to license BB, then failed to reach any major options was used in SKY. 

  • kodagames
    Thats what I thought too!
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Ryanirobs: I've seen your answer: 

Sky was made in a prototype version of BuildBox which will include those controls (Paths, Portals, Clones). These controls are not yet supported in the current build.

And it's strange that you release a game using all the cool prototype features before releasing the features themselves, I would think you would do it shortly after or at the time of release. Its like hey we made this awesome game with these cool new features but you (the customers) can't do it. Sorry it just feels weird.

Do you know when these options will be available for buildbox?

Sincerely, Michael

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