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well I look at it this way OSX and iOS seems to be more stable then windows and Buildbox was built based on MAC it seems with just windows as a secondary.... plus it does not help that windows it always releasing broken crap all the time so it is hard to find a good comparability... too bad you cannot add Support for Linux like for Ubuntu or better yet a Unity export Because Unity and Ubuntu would be great assets to have added to the BuildBox family... I know your thinking he said unity export why would I want to export to another engine like unity..... Namely because if you have coding experience and such you could use unity to expand the buildbox games further and there is always new assets for unity that you can purchase or get for free on the unity asset store that can be incorporated into the the code out of the box with no configurations needed....
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Well I Am just saying US Linux Users need more love... Game platforms are slowly coming over to Linux look at steam powered games they have a Linux client with Linux compatible games.

Also I love Unity specially the new Unity 5 and it would be great if you could export

BuildBox project export
unity.unitypackage and then be able to make changes to the code even further and would be great to see a Unity powered BuildBox game......

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Hi Raziel,

We have not had much interest in Linux, but it's something that we personally want to do :)  Since there isn't much of a push, we're going to focus first on many other features and improvements... so while it's on the map, it's far off.

We've staffed up with Windows coders and are consistently working to improve the platform.  Everything we did before Buildbox was Mac only, so you are correct that we originally had more experience there.  Now we have a very strong Windows team in place and I think you'll see continued improvements.  Biggest issues have been driver support which changes constantly and is very dependent on specific PC setups.  

As for exporting to Unity, while we're huge fans of Unity this is not something we have planned.

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