0
0

I was wondering about save game feature..

could the checkpoint action be used like this for example.

in the pause menu can you make a button and call it save game and when press invoke checkpoint to where the player is standing.

then quit the game and when you come back the game will continued where you last saved...

  • You must to post comments
0
0

Save game will be something we definitely want to have after we bring in levels/worlds.

  • You must to post comments
0
0

I don't believe this form of setting checkpoints/saving the game is technically supported currently though it is something that could be possibly done in the future.

  • You must to post comments
0
0
well my game is a side shooter space game so there is 0 gravity to begin with
  • You must to post comments
0
0

Hello raziel23x yes you can use the set checkpoint to save your game, however if you load the game where you set your checkpoint you will see something funny, the thing is... your character will load first and once your character drop down and die then the other graphic will load... I tried many time since version 1.1.2 and now the latest version 1.2.2 still the same.. goodluck trying

  • You must to post comments
Showing 4 results
Your Answer

Please first to submit.