0
0

I created a space shooter game that has the enemies shooting by using an enemy bullet spawner connected to the enemy object.

The connecter is coming from the enemy object to the enemy bullet. After the enemy is destroyed the enemy bullets keep spawning.

How do I stop them? Is this even possible?

  • You must to post comments
0
0

Hi

 

Yes please, I also need answer for this prolem

  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.