say if you want to create like a space invaders arcade, you want the bullet to shoot (enemy) opposite game direction ( bottom to top) i have tried you advice via connections mode, bullet still falls down from (portal) top to bottom, i need to the opposite.
You can set up an object and set its type to character bullet, and then connect it via connections mode. Then you can set bullet direction via fixed x/y direction.
Alternatively you need to rotate you character and then rotate the animation corresponding.
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