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I created a game and put some enemy bullets and enemies. After the enemy is destroyed the enemy bullets keep spawning. How do I stop them? Is this even possible?

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You should be able to connect the enemy and their bullets/spawning objects. If the bullet is remaining switch the red connection end on the connection between enemy and their bullet

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Hi arthursgqg

As near as I have figured out the only bullets that can be used are the ones by the character. The enemies are limited to bumping into the player. However using 2 logic transforms you could make a non-destructable enemy spawn bullets, rocks, flames etc at the player while they are within an area and stop when the player leaves.

Theres a video about it but not sure which one

cheers

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