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Hi there, I think I am going to do the trial challenge. I already have a game concept and am working on some illustrations. I saw that you can have jump, shoot and running animation. This is nice, but still somehow limited. Therefore, is it possible to do - for instance - a running or a shooting animation divided into three parts? This would include a specific start animation, then a hold animation and finally an end animation? An example would be: lift a gun (start), then shoot (hold) and put down the gun again to the initial state (end).

 

If not possible, is this on your plans to include in a future update?

 

And finally, how long is the trial challenge still available?

 

Thanks.
M.

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Mmmmm not sure why you answer other questions but not this one. Probably because I am not a customer...(?)

 

still, there are a few things I would like to know first, then do the trial as said before and at the end (if everything works out) the purchase. I just let these questions coming... two and a half grant is a lot of money and an investment for sure.

 

Regarding this first one, probably I didn't explain well. What I meant is, if it is possible to have a first part and a last part of the same animation and in the middle a hold animation that gets automatically looped. So when someone is holding the shoot button down it would keep shooting and not repeat the entire animation all the time (including lifting the gun and putting it down again). This could also be for a menu as well, an intro animation which then gets looped on some certain frames at the end and when someone taps on settings - for example - it plays the outro animation.

 

This actually gets me to my second question as I am now trying to animate my objects in After Effects and have them ready once I start the trial:

Is it possible to animate the menus instead of using still images as seen in Bounce and Phases?

 

Thanks.

 

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