I've checked the iOS preBuild i've exported and realised that all the old, and not used images and animations are included on the atlas maps, and it's a huge waste of space, --> more atlases, --> bigger ipa --> slower downloads, less downloads. Also some full black 2048x2048 atlases was included, with not a single pixels on it. This is very strange.

Of course the "Remove unused image objects" tool was activated before the export, it's "0" (zero) , but the old images and animations still on the atlases.

How it's removeable them from there, i need a highly optimised build if possible.

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