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I can make my character move on the X and Y axis in any direction just fine without any problems.

But the problem is my character snaps to the edge (End Point) of any platform object. 

For example if I make walls like Lin Zin the character will snap not stick to the next wall beginning or edge.

I suspect it has something to do with the warpspeed setting cause the character speed snaps to the edge can someone

please give me a solution to this problem keep in mind I want to be able to move on the X and Y axis in any direction without it snapping to the edge.

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You may find your desire result by changing the colliding shape of platform and character whatever you want.

 

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