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How can i get AdMob to work with android...   Does Buildbox actualy export the admob file to work with android Eclipse?  I cannot see it anywhere in the android manifest, where should i look?

 

<meta-data android:name="com.google.android.gms.version"
android:value="@integer/google_play_services_version" />
<meta-data android:name="com.google.android.gms.games.APP_ID"
android:value="@string/app_id" />

<activity android:name=".PTPlayer"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>

<!-- FACEBOOK SDK -->
<activity android:name="com.facebook.ads.InterstitialAdActivity"
android:configChanges="keyboardHidden|orientation"
android:screenOrientation="portrait"/>
<!-- TODO make portrait and landscape orientation based on game setting -->
<!-- FACEBOOK SDK -->

<!-- APPLOVIN SDK -->
<activity android:name="com.applovin.adview.AppLovinInterstitialActivity" />
<activity android:name="com.applovin.adview.AppLovinConfirmationActivity" />
<!-- APPLOVIN SDK -->

<!-- HEYZAP -->
<activity android:name="com.heyzap.sdk.ads.HeyzapInterstitialActivity" android:configChanges="keyboardHidden|orientation|screenSize|smallestScreenSize" />
<activity android:name="com.heyzap.sdk.ads.HeyzapVideoActivity" android:configChanges="keyboardHidden|orientation|screenSize|smallestScreenSize" />
<activity android:name="com.heyzap.sdk.ads.HeyzapProxyActivity" />
<activity android:name="com.heyzap.sdk.ads.VASTActivity" />
<receiver android:name="com.heyzap.sdk.ads.PackageAddedReceiver">
<intent-filter>
<data android:scheme="package"/>
<action android:name="android.intent.action.PACKAGE_ADDED"/>
</intent-filter>
</receiver>
<!-- HEYZAP -->

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Ok... It was staring in my face all this time........     this is it  

Licensing & In-app billing Your licence key for this application

this will activate your ads..

 

Base64-encoded RSA public key to include in your binary. Please remove any spaces.

 

In your General Menu (project settings)

Licence Key, copy paste it in there

now we can breath a little easier...

 

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Are you sure you're using the right identifiers and have Admob set up correctly? There is no known issues with Admob and Buildbox currently

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