We try your latest version of buildbox on windows 1.2.2 560 and we noticed there are still bugs for character collison with an enemy object (character disappeare).
Second bug is in action about jump counter. If we set for 2 or 3 jumps this dont work. Please check about this!
Hi, these are not bugs. The error with objects disappearing is health. You need to assign health to the enemy (though we are making this a default action in the future). Change the 0 to 1 under health. Jump counter also works, the problem is probably jump timeout or ground threshold. Play with these numbers to dial it in.
- I try latest version of buildbox 1.2.2 on windows 7 and i notice whenever (character) collides with an (enemy object) than enemy object disappear not character please check this out!
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