(This game is set as a platform)
Have looked around and played with settings galore so now asking :), is there a default or workaround way to have an action spawn the bullet animation?
As in I press a button to execute the action of an attack, once the single play action has executed then spawn the bullet? - the reason for going down this is the shooting animation requires to he held down to complete the sprite animation but since it is a sword attack with a wave after this would not work.
Once last thing if I may is I cannot see is to slow down the bullet speed it travels at "Not the sprite animation feed"
- I happen to find that I can set objects as bullets and use linking so just need to figure out how to use an action to set if off :)
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