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I just found this engine during a random google search and I have a couple of questions.

1- Is this entire engine mainly for creating small endless games ? for example if I want to build a platformer game with a story, inventory system, and upgrades, would that be difficult?

2- Is there anything similar to arrays?

3- What about games like "The Room" or "Candy crush".

4- Let's say there are 3 kinds of enemies and I want each one to have a different effect on the player, or I want to spawn an enemy with random attributes, would that be achievable ? 

 

I made several games with Gamesalad and It can do all the above. And from the couple of videos I watched Buildbox does seem very easy to work with, but easy doesn't always mean capable, from what I have noticed there is huge emphasis on endless games and physics, I'm just wondering if this engine will add anything  more than the liked of Gamesalad, or Is it easier to create the type of game from my first question than coding it with something like Spritekit.

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Thank you for the reply, The game I'm making right now is very simple in concept but relies heavily on randomization, for example there should be 5 different types of enemies and I need to spawn those enemies randomly, and they all have different effects on the hero, like deducting different amounts of health. I also want my hero to change shape (sprite) every time the player taps the screen. I'm not sure If that kind of behaviour is even available, I'm currently building the game using SpriteKit. And also I noticed that the pricing of this software isn't the greatest, specially when you force the user to pay for an entire year up front !! 

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1- Is this entire engine mainly for creating small endless games ? for example if I want to build a platformer game with a story, inventory system, and upgrades, would that be difficult?

You can certainly make platformer and platforms have been made. Inventory systems are not supported currently but check out Cuby's Quest in the showcase for a great example

2- Is there anything similar to arrays?

Tile arrays? Not currently, no

3- What about games like "The Room" or "Candy crush".

Buildbox can make these types of games and more. 

The original games are listed for inspiration.  Buildbox may

not be able to make the exact games in every case.

        •    Dogfight (ex. 1942)

    •    Jumping (ex. Doodle Jump)

    •    Racing (ex. Spy Hunter)

    •    Flappy (ex. Flappy Bird)

    •    360 Shooter (ex. Smash T.V.)

    •    Avoidance Wide (ex. On The Line)

    •    Avoidance Lateral (ex. The Line)

    •    Side Shooter (ex. R-Type)

    •    Impossible (ex. Impossible Game)

    •    Runner (ex. Canabalt)

    •    Shooting Runner (ex. Robot Unicorn Attack)

    •    Motocross (ex. Road Trip 2)

    •    Platformer (ex. Cloudberry Kingdom)

    •    Helicopter (ex. Jetpack Joyride)

    •    Downward Bounce (ex. Jupiter Jump)

    •    Sticky Jump (ex. Spike Dislike)

4- Let's say there are 3 kinds of enemies and I want each one to have a different effect on the player, or I want to spawn an enemy with random attributes, would that be achievable ? 

What types of effects. Not currently on the random enemy. 

I made several games with Gamesalad and It can do all the above. And from the couple of videos I watched Buildbox does seem very easy to work with, but easy doesn't always mean capable, from what I have noticed there is huge emphasis on endless games and physics, I'm just wondering if this engine will add anything  more than the liked of Gamesalad, or Is it easier to create the type of game from my first question than coding it with something like Spritekit.

We're always constantly adding more to Buildbox but we have our main focus is to keep it user friendly and intuitive when we add these. GameSalad and Buildbox are two very different tool kits but feel free to try us out for 30 days :)

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